Age/Gender: 15, Male
Location: Austin TX
Job: anim8rrrrr
I ain't happy. I'm feeling glad I got sunshine, in a bag I'm useless, but not for long the future, is coming on..
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Preordering Left 4 Dead 2 was a great idea. The original Left 4 Dead is a great game, I believe that it's my most played 360 game at this point. There was already so much to do. When they announced L4D2, I was all like "what the fuck". After watching gameplay videos, I knew I had faith in this game. But even then, I still underestimated it.
The game is fucking fantastic. Even the two levels of limited weapons are still great. There were so many things I loved about it. I'll review it step by step.
The characters- Fresh new set of characters, they're all great, especially Ellis. Some of the dialogue is honestly not too great, but it's not like it ruins the game at all. Each character has a funny moment throughout the demo, whether it be Ellis taking an adrenaline shot or Nick getting shot, it's still pretty fun.
The gore- Perhaps my favorite part, I literally found myself gawking at some of the effects. The blood is absolutely beautiful. And the gibbing is just really fucking spectacular. Shoot them in the torso, you get a nice view of their guts. Shoot them in the jaw, get a blood drooling zombie rushing at you. Shoot them at the top of the head, get a nice little view of the skull. You can even put a hole straight through their face. BUT my favorite part: Shooting a zombie in the crotch with a rifle. Holy fucking shit, that's just great. You see a chunk come off of the zombie and then you see a trail of organs actually fall from his stomach. Now THAT is awesome.
I also found myself watching EVERY single pipebomb I through carefully. The new ragdoll system doesn't blow them into a random cloud of blood, it sends them flying and brutally blows large portions of their bodies off. Another thing I really liked was seeing charred and burnt zombies lying on the ground after a molotov. Very satisfying.
Next up- The weapons.
Not all weapons were included in the demo, I'm sure most, if not all guns were included. But we were treated to a nice collection of melee weapons. If I can remember correctly, we got the Machete, frying pan, guitar, and baton. Each of those weapons were very nicely done, I actually found myself using melee weapons much more than I originally thought I would. They're a good way to save ammo, plus they make beautiful sounds when crunching against heads.
I also REALLY liked the guns. The guns just felt better than any valve game I've played. I don't know if it was just the point of view, or the slight tweaks to recoil, but they felt great. Even the old Left 4 Dead weapons felt just as powerful. The auto shotguns have a bit more recoil now, so they both fire slightly less rapid. Good for versus. The new machine guns are fun as well, and of course, that new sniper is fucking awesome. I'm going to find myself using the snipers much more often now.
The new infected- The new infected are all pretty damn cool. Valve really did a good job at balancing them out so they don't seem too powerful or too weak. The Charger is probably my favorite. He's probably the rarest out of all of the infected, but whenever he does show up, it's a pretty great moment. Either he'll knock through all of us, which is cool to watch, or he'll just be downright hilarious and run into a wall by mistake. Spitter and Jockey prove to be a pretty deadly combo, I've actually been forced into walking right in the Spitter's spit shit stuff thing.
The levels, even though there were only two, they were awesome. The weapons aren't always together in a convenient pile, they're scattered about. In my opinion, I really like that. It just seemed to get a bit silly in L4D always finding one weapon with the others. The levels themselves were designed very nicely, and I really like the game in the daytime. Something about seeing the sun out and having a nice sunrise is just really satisfying. I also got to play through a rolling crescendo or what the fuck ever, and it was fun. It was the one where we had to open the door on the trailer and rush to the tower to shut off the alarm. It provided a new strategy rather than just sitting in a corner holding down the melee button. It was fun too. I actually found myself racing back and fourth from the tower seeing how long I could keep going.
tl;dr: Everything was great.
I can't wait for the 17th, this is going to be loads of fucking fun.
