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Age/Gender: 14, Male
Location: Texas
Job: Some animator person
"This is the web, and it's gonna MURDER your TV." - T, A, Y, to the Z.
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Well, I can easily say that this summer has been my greatest, I have beaten a couple of Zelda games a couple of times, I have worked my ass of on Dawn, I stayed up all night, and set my own personal staying awake record at 52 hours. I have gone to amusement parks, lakes, Chicago.
Ah Chicago, perhaps the higher point of this summer, man that was fucking fun.
During summer, it felt as if it was going by really slow, which I liked, but now, looking back on it, I see that it didn't go by slow.
I havn't achieved much, I thought I would have submitted atleast two movies this summer, but I guess not.
Now it is back to school, the things I hate about school are the fucking teachers, math, the dumb asses, math, the whole fucking "being locked up all day" shit, math, math, math, not being able to laugh, math, math, math, math.
God this summer was fucking fun.
I go back to school on the 27th.
Expect a blog from me containing the torture.
In the mean time, I am gonna seclude myself to Dawn for these last few days I have.
REALLY?
Awesome Center Redux
Current Score
4.42 / 5.00
Waterlollies
Current Score
4.36 / 5.00
Hey man, let's see you make a better flash before you judge one unfairly.
Posted by Littleluckylink Aug. 20, 2008 @ 11:46 PM EDTShut the fuck up.
It doesn't take a fucking professional flash artist to have an opinion.
Just like it doesn't take an NBA superstar and Olympic gold winner to tell if the fat kid in gym class sucks.
Shut up people.

This isn't really a blog, more of a place to put all the music in Dawn that I am using so I don't forget.
M1A1-Gorillaz
Dawn of a New Hour
Forbidden Cavern of Fears
Elevator Music
Lost Forest
War is Hell
SSBM: Kraid Metalized
That might be it. Thats it so far as I am concerned.
I am thinking of looking for some nice metal track for the credits, but with the frame limit and such issues, I might not be able to do scrolling credits.
Oh and so this post isn't completely useless
http://spamtheweb.com/ul/upload/180808 /7047_Dawn_of_the_Madness_Scene_4.php
LittleLuckyLink's WORDS OF WISDOM, FOR BEGINNING MADNESS ANIMATORS.
Posted by Littleluckylink Aug. 6, 2008 @ 8:03 PM EDTHello, My name is Little Lucky Link, Many of you may be aware of a popular series called Madness Combat. Many of you who have flash might have been thinking about making your very own madness! While we cannot stop them from being made, here is my try to reduce the amount of shitty ones.
Now, while some Madness movies are epic, and totally fucking win... There are some that are pieces of SHIT.
CHAPTER 1: IntroductionNow then, one major tip is to submit madness tributes for the sake of tributing to Krinkels, not simply for the score or awards or anything. Another tip is to take time on your animations... Raise the frame rate on your movie and animate every frame, do not tween (Only on special occasions this is good) And take more than 2 days on your movies. If it is your intent to submit something good that people want to watch take your time and add cool stuff. And to all of those submit button happy people, do not submit any tests, instead, upload them to a website like SpamTheWeb and post a link in your profile or something.
By doing this, you are not clogging up Newgrounds with shit movies, and you are still getting any criticism you want, you might think, what if people don't come to my page and watch my movie? Well, that can be solved by sending your movies to good madness animators and asking for their opinion. Be sure your movies are at least a minute long, don't feel like you need to rush your movie, (UNLESS it is for Madness day..) Which also reminds me, If you have a madness thing but you just cannot wait untill madness day and you are dying to submit your movie, go back through it and make sure everything looks nice.
CHAPTER 2: ART While many many Madness tributes feature Krinkel's art, these movies usually take base sprites like bodies and hands, and add on to them to make them look more original. However if you want to be as original as you can be, and still kick so much ass, make your own art. This isn't too to hard, what you could do is look at Krinkel's sprites and reference them and make your own. Which leads us to another topic: Character design.
Now, you don't want to make animations about characters you made in Madness Interactive. So try to come up with your own character ideas. Now next art topic, BACKGROUNDS
Backgrounds are very important, and they are surprisingly not hard to make, unless you are really cool, and you want to add the most kickass detail. Spend time on the backgrounds and don't make them plain and boring, Delta spent hours on that awesome background, oh, and again, don't use backgrounds from Madness Interactive.
When making backgrounds, it is important to stay away from a boring grey room. You could make one of these as a base, but be sure to fill up the walls with fun posters, and possibly even graffiti of people you like or something. Ok, next topic, GUNS...
Now most people use Krinkel's guns anyway, ya know, but if you want to make your own guns, don't make a few black lines or any of that, I suggest you go on google, and do an image search for whatever kind of gun you want to make, when you find a gun, open up flash, and you can either reference from the gun, or trace it. To trace it, insert the gun on a keyframe, then make a blank keyframe and turn the onion skin mode on, then use the lone tool to trace the gun as best as you can.
CHAPTER 3:PLOT Plot is not really a big factor in most madness movies, but if you want people to like you for being more original than just to have a guy walk in and shoot people, try thinking of a plot. Now, when making a plot, you want to stay away from all of that revenge bullshit. If you are wanting to be as original as you can be, stay away from the idea of some random guy running into some random building after a guy with hundreds of bodyguards that suck ass. AND DO NOT, I REPEAT DO NOT, MAKE A MADNESS SCENE CREATOR. There are too many as it is, and we don't need more because that's all you can do.. Ok that's pretty much it for this one..
CHAPTER 4: SOUNDS AND MUSIC Usually people use sound effects from the Madness series, I guess there is really no problem with that, a madness sound pack can be located HERE
Now for the music, you don't want to use music that has appeared in many madness movies, you also don't want to use music straight from Krinkel's movies. I suggest you look for a good song HERE. .
CHAPTER 5: ANIMATION I will put different body parts in different sections..
THE HEAD: The head is placed OVER the body, and not at the very top of the body, when animating the head, avoid attaching the head to the body because you think it will save time, when animating walking, you want the head to bob up and down. Sorta bobbing with the body, but a little less than the body..
THE BODY: The body is probably the most complex part to animate, it takes skill to make the body animation look good. It never looks good to have the body completely sticking up, instead, make the body lean back a bit, be sure to animate the body leaning from side to side corresponding with motions from the hands, and whenever the character's back is facing toward the screen, the head is behind the body. If you are animating a gun shot, it is important to animate the body just the right way, if it is a small pistol, the body will only lean back a bit, however, if it is a big shotgun, the body should lean back very fast, if not even take a step backward. when stabbing, have the hand move back with the knife or whatever, animate the body moving back with the hand, then let the hand start to go forward a bit before you animate the body leaning that way. When animating falling, (falling after being shot or something) it is still important to animate the body falling back according to the kind of shot givin, like, if it is from a shotgun, the body will be quickly blown back, if it is a pistol, the body might stay up for a bit, then quickly fall to the ground. When the body hits the ground it is important to make the body (and other parts) slide back on the floor a bit. Only a bit though.
HANDS: The hands ah the hands, now when animating these please be sure that the correct hands are facing the correct way and are on the right layer, no one really likes seeing a madness character with two right hands. Do not make the hands absolutely enormous. The hands are simaler to the body when firing a weapon, if it is a pistol, the hands will have more of a reaction than the body, and if it is a big gun the hands and body will have an equal-ish reaction. There is no excuse for not animating kick back from a gun. I don't want to be telling some animator to add more kickback, and get some lame excuse for why his body remains perfectly still while he fires a big ass rifle. "Oh he is really strong..." Strength is no excuse for lazyness.
Feet: Feet, are what the madness character walks with. They are on the layer BELOW the body. When animating feet it is important to only animate one foot at a time, for example, one foot stays in the same position while the other foot goes further. It's like how we walk. The feet don't both go up into the body at the same time, they also don't stay in place. It is important to animate the feet based on the characters speed at the certain time. Like, don't animate super fast twitchy feet if the guy is taking a slow stroll. And don't give him slow, sluggish feet when he is running a marathon.
ANIMATION SPEED: Ok, we have covered the body parts, now it is time to talk about animation FPS and other speed related things. Now for FPS, it is recommended to have an FPS of atleast 24 FPS to 33 FPS. With 33 FPS being the main frame rate for Krinkel's movies, it is only recommended if you have practiced animating at these speeds. Of course you can always practice at it. But like a wise man once said... "Changing the fps in a crappy animation won't automatically make it better. It'll just make the crap pass by faster." Alpha-Nuva
Now for the different types of speed, animation wise.. Now, remember, when animating madness, you want everything to be pretty smooth, however when some thing is being swung, or some one is running, or when animating gun kick back, it is recommended that you put bigger spaces between frames. When animating kick back, the kick back is low for the first frame of the gun fire, but then in the next frame the space automatically increases by much, it keeps going at this speed for another frames, then the space between the frames should get smaller, then halting to a stop. This is called easing. It is good to include allot of easing, like when first starting a movement, it is good to keep the first couple of frames going with small movements, then later frames going into quicker ones, then when the motion ends, back to smaller movements.
Well that is really pretty much it, I am sure there are many things I didn't cover, feel free to ask me anything.
And remember to practice until you get it right, and if you want to be taken seriously, don't submit every single thing you make to the portal...
**NOTES**
I know I have mentioned things that you could probably call me a hypocrite for, but, I learned from my mistakes, and I hope people will also.
I am not going to be completely all madness any more to any of those who it may concern, I am moving on to more things than Madness, and I will only submit a Madness movie for Madness day where it can be fairly judged.
This entire tutorial was made for the many madness animators out there who want to make a madness movie, it was made to prevent them from making something bad, and if they do make a madness movie, I hope they follow my words of wisdom..
If any of this isn't clear to you or you need extra help, Be sure to add me on MSN: lillukylink@hotmail.com
10,000 frames in two months of Dawn
Watch me have to split it in two fucking parts.
But, I would not want to do that, I'll probably end up movieclipping half of the movie.
WHERE IS THAT MADNESS DAY PRELOADER GNARR GNARR
Also
Kill Arena 3?
Any one remember that?
It is like, done....
No really, it is like
DONE. I mean done as in, if I work on it, it will be out in a few days or some shit.
Seriously, I have a new animation comming out! YAYY
SET THIS SHIT TO LOW QUALITY OK?
I found my very first madness movie.
http://spamtheweb.com/ul/upload/260708 /63862_freddymadness1.php
Shit guys, that was so long ago, I probably would have it up on newgrounds, but even back then I figured that it was too shitty for the human eye.
So here it is now, from a full three years ago.
I got over 20 seconds done in like 7 hours.
I was worrying about Dawn not making it to madness day, but as long as I keep this up, things are gonna go smoothly, and I should finish it with time to spare.
By the way Dawn is about 57% done.
APPARENTLY NOBODY GIVES A SHIT ABOUT BIGFOOT.
http://spamtheweb.com/ul/upload/210708 /26499_Dawn_of_the_Madness_Scene_1.php
I had a geocities website like two years ago, I eventually abandoned it because it sucked horribly. Then I tried making a forum about video game shit, That got boring. Now I want to create a flash site (after seeing YK's awesome preview) a site where I can basically give updates on all of the movies, and have links to all of the screenshots, and even flash that I never uploaded to Newgrounds.
I just thought it would be a fun idea.
Basically my idea is a website made entirely in flash with a biography page and animations page and projects page and an abandoned and unreleased flash page.
Iunno, I'll look into it.
HA COOLIO I FINALLY FINISHED THE INTRO TO DAWN OF THE MAAAADNESSSSSS!
Coming in at 2,495 frames and 75 seconds.
Just pray it makes it for madness day. If it doesn't... I don't know what I'll do.
also lol.
