As I'm sure many are aware, I finally released Dusk of the Madness: Overtime after eight long years in development!
I'm still in a state of shock after winning first place for the animation category in this years' Madness Day contest, and coupled with the overwhelming positive response, I'm absolutely thrilled. I could have never guessed that my series would be so impactful to people, and that it was a part of their childhood/adolescence just as it was mine. It's been incredible seeing people come back after so many years to leave comments, and I'm still trying to catch up on reading them!
Madness Day 2020 was absolutely epic, and there were a lot of great submissions this year! I want to extend that thanks to the Madness Community at large, and all of those awesome artists/animators/musicians keeping the blood flowing after all these years. I'm glad I was able to participate this year and spend the day viewing some of those great submissions.
It definitely feels surreal and somewhat dream-like to have finally released that big behemoth. I had a lot of fun working on it, and my brain is already firing off new ideas and things to do- which brings me to the elephant in the room, the question of "what's next?" I'm back at work now, so that's gonna be taking up a good chunk of time, but I've got a few paintings I'm going to be putting finishing touches on and uploading very soon, hopefully within this next month. Don't put a gun to my head, but I might participate in Inktober or whatever we're calling it these days. It's something I've always wanted to do but have skipped out on. Finding a groove in productivity and the discipline to see projects through by cracking down on Overtime are skills I hope to transfer to other parts of my life.
Anyway, I really enjoyed animating again, and am seriously itching to get back into it regularly. I'm juggling a few ideas around for blending traditional art and animation that I think would look absolutely sick if pulled off correctly. I don't have any specific or hard plans for moar Madness, but it seems like those ideas of prequels are something people seem interested in, so stay tuned for more info on that! I wanted to do a heavier overhaul of DotM: OT's art style, but didn't make too many changes overall as to try to keep consistent with what I had started in 2012. This may be something to look forward to in the future!
Anyway, thank you, thank you, thank you all so much. I'm still reading through my comments/messages so sorry if I haven't gotten back to you directly. <3333333333
Vardoze
Great to see you have passion to do more animation! Blending traditional art with animation sounds promising! Would love to see what you do with that. Also, a larger overhaul to DotM: OT's style? I really loved the hands you did for Overtime (and feet?) so I am curious to see what else you change. Take your time with your job and all that, and excited to see your future work! But yeah, those prequel ideas, especially the island one, sounds exciting!