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LittleLuckyLink

675 Movie Reviews

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Being a MadnessFag myself, I still found that hila

rious, nice work.

Ah DeRosa.

Very nicely done, the characters were excellent.
Oh god the Ed, Edd and Eddy theme brings back so many fun memories.

It was okay.

The animation seemed pretty smooth, the use of camera panning was very nice. However, it was a real disappointment to see that you used backgrounds from "Portal-The Flash Version". The art was pretty bad, at least what you drew, almost all of the art was a traced bitmap. The tracer for the portal could have been much better. I was mainly disappointed at the length, you could have done so much with this. It is a great idea, however, someone else is currently making this, and he's been working on it for a year, so it should be nice and lengthy.

The feet.

The feet seemed to be the only real thing wrong with it. They didn't move at all. You animated the body walking nicely but the feet moving would be much better. That's really it. Also one other thing would be to learn about kick back among different guns. For smaller guns like pistols, it would have a lot of hand movement, yet little to no body movement, and bigger guns like shot guns and rifles would have the type of kick back you had for the pistols.
So yeah.

nggangsterpimp responds:

a 7? thanks dude. yeah i have had quite alot of people tell me that the body movements are good but the feet arent,... all i need is a good way to move the feet and i would be great but. i havent found one yet. thnx. also thank you for the tips on the recoil. i will remember those in my next test or movie i decide to make.

I might check it out.

It seemed like an alright idea, the animation was pretty good at times, however, this was very stiff. The characters weren't animated enough, their bodies didn't lean in intense gunfire, and some of the animation was a bit choppy. I would work on adding more of a definition of kick back to the characters when firing guns. And work on those reactions. Overall, it was alright, I might check it out when it's released, I just hope that you take time with this and make it a full length movie.

Atgod88 responds:

Yeah I agree, I didn't put alot of detail into it. I was very wasteful and greedy. I will try alot harder next year.

Thanks for the review.

That would have actually been good

Had it not been so short.
Well, if you made the characters, they were actually very nice. But it's hard to tell if you did because of the art with the teddy bear, which was pretty bad. But I actually liked the characters, so points there. Okay, this first part, the walking, is bad. NEVER I repeat; NEVER EVER use movieclipped walking. Just animate it in the timeline, trust me, it will look much better and much more fitting. Also, the constant leaning of the body was a bad idea, normal humans don't constantly lean back and forth while walking unless they have some sort of issue. The bodies were kind of stiff at times, IE: Firing a shot gun with no movement except the hands.
The movie went by too fast, not enough action, it seemed like an okay idea, but it would be better if it were a full length movie rather than these random cut scenes thrown together of him shooting random people who no one knows. It was just too short, only like, 2 rooms. The ending was also pretty bad. You seem to know how to animate smoothly, so just work on reactions, and spend some time to make a full length animation and you should be fine.

Um what.

Ok well gee where to start. Well I guess we'll start with the low frame rate and choppy animation. *Ahem* The framerate is low and the animation is choppy. Up the framerate a bit and learn how to animate it at higher framerates. It will make it look much better and much smoother. Ok so he's doing pull ups, very typical for a jail cell, however, you could have at least taken some time to add other things that would be in a cell, such as a toilet, a bed, maybe on the wall a bunch of tally marks or a calendar. I don't know, it would have made the scene look much more original rather than the ripped artwork of the room with nothing in it. It also doesn't make any sense why Tricky of all people would be the guard. Ok feeding time. Well this next part makes no sense whatsoever. Ok so, he's been in a jail, the jail people search you immediately when you enter, yet some how, he's equipped with a bunch of guns? And the guards are jail guards, they would have him down in a second. It's good that you gave the guard a gun, but it's bad and very generic that all of these guards have no idea how to actually shoot it. Ok so, I don't get how they wear a guys head as a mask, or in that matter, how the guys head came off in the first place. I mean, I probably would have seen it a little better, but the animation was too choppy to comprehend what was going on. Ok new room, huge zombie. Um, where in the name of God did that come from? IT'S A JAIL, NOT SOME RANDOM CHANNEL OF HALLWAYS, STICK TO THE NORMAL STUFF, NOT THE RANDOM AND POINTLESS.
Ok well, for one thing, he has no hands to swing that gigantic sword. Also, How did he even get in there?? The doors are like, way too small. Also in this area, I see the very typical lack of intelligence. Seriously, is it really THAT hard to figure out which hand is left and which one is right? That seems to have become a trend for crappy madness movies now.. Ok so, after like, two tiny bullets that would be like bb's for him, he disappears randomly, obviously because you're too lazy to make him fall or do something cool, but what ever.. Ok so then Gordon Freeman? Huh? Where did that come from? It's obvious that you've raped whatever sprite sheet you got your hands on, and raped it to death.
Ok this doesn't make any sense, why the guns fell, that was stupid. Also it's GORDON Freeman, get it right. If you mean "Morgan" for humor, it WASN'T funny. Also, note that he DOESN'T ever talk. So what did I expect from this knife fight scene? Exactly what I got. More choppy animation that was too choppy to tell what happened. Good job.

Ok that was horrible. The main thing was of course, the choppy animation and the framerate of like, 5. Up the framerate, animate your characters, use all the frames, stop with this choppiness. I couldn't even tell what was going on through half of the movie. And give your plots some sense. The only idea that seemed remotely good was the idea of being in a jail cell, but even then, a prequel of some sort would be required to actually know more about him. But yeah, you pretty much took a good idea, and peed all over it with randomness. Like with the zombie. And as it was mentioned before in the other review how you made mistakes, but was too lazy to go back and fix them, so you just went with them. Also, the voice acting was terrible. Not only with the typical prepubescent voice, but also how you breathed into the microphone, and talked quietly. And every time you censored one of your own curse words, it literally startled me.
Over all, it was horrible, I suggest you stick with an idea, and keep it realistic. I also suggest that you practice more, and most of all, up the framerate and stop being so choppy. Because like I said, I couldn't tell what was happening most of the time. I would also recommend you set a place aside for subtitles, like at the bottom of the screen in a little separate space. It would look much better and be much easier to read rather than having them scattered randomly about on the stage. But seriously, practice man. And don't stop until you get better.

Ok fuck everyone, seriously, fuck everyone.

This was fucking great. It was excellent, the story was pretty fitting, and you gave a good idea of the early days of the portal. The animation was pretty smooth too, the art could have been better, but I still enjoyed it. Too bad it's under-rated and is being voted down by over crazed madness faggots who think that changing the traditional no limbs at all thing is like an apocalypse.
I enjoyed it.

Zwickel responds:

You are smarter than most people around, thank you.

Hilarious

That was great. Nicely animated, and the perfect parody of your average low-budget commercial.

Improvement

Clearly improved from that other movie. While the whole movie lacks basic storyline, this section of the review will be about the movements and such.

As I said you improved, you added body movement and animated them in the correct manner. However, these movements were very choppy. When animating, try to ease and keep a steady pace of movement with the body parts. Don't add any abrupt movements without first using easing to lead up to it.

The characters were pretty generic. You could have at least made some of your own enemies. And give them a back story that's clearly played out in the movie, like, why is he storming into the building and killing everyone. Also, the art is pretty bad. It looks rushed. Take some time to smooth out the art, add texture, detail, whatever.

And what's with all of these movieclips? I could pause the movie to find the gun still firing or bodies falling in an endless loop, or the feet still moving.
Don't use movieclips, plain and simple. That's just about as lazy as it gets, especially using movieclips in walking. NEVER do that. It doesn't look good. Just animate it in the time line.

And give it an intro like I said earlier. Because I have no idea what's going on or who these people are. You shouldn't have to explain these things to people personally, it should be clear in the movie. And yeah take more time on this, don't just rush an episode out every week. It might seem like that's what people want, but I'm pretty sure people would like a well thought out, clean and smooth animation rather than a hunk of crap that someone pushed out in a couple of days.

Nightmares, dreams, and everything between.

Age 29, Male

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